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Joined 3 years ago
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Cake day: June 15th, 2023

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  • Ah, the Relay Server is only half of the service! If I understand correctly from the documentation I skimmed, and my existing knowledge of streaming systems, the relay server is just there to handle relaying the video stream from one device to another one in the worst-case-scenario that they can’t reach each other to form a direct client-to-client connection.

    So probably your relay server has never been used.

    But that’s just for media, and just for bad network configurations. The actual part that coordinates who can see which devices, etc, and sets up the media connections, is the other server, which it sounds like you’re not running. So your services are currently still using the public server to find each other and initiate contact!



  • I’m glad you had much better luck than I did, because playing games with Wine always worked like shit in my experience. It was occasionally an option that made the game playable at all, and very occasionally it would work flawlessly and all would be astounded, but the vast majority of the time I had little to no success. Maybe I just sucked.

    Whereas these days I hit the play button on Steam and it works 100% of the time, in my experience. I basically only ever play games with friends online, and none of them even knew that I’d switched from Windows to Linux at some point in the middle.

    I think we’re different kinds of gamers, though, because you said Wine recently fixed a frame timing issue that made rhythm games and racing games playable after they’d been unplayable forever… but I don’t care about that at all. I don’t play those games, and those were never the problems I had in the dark ages, but I’m glad you’re all good now too!