Yeah it’s not like you’ll notice a huge difference, unless your specific game starts/stops working. Otherwise incremental fixes to dx12 or embedded video playback is kind of elementary. For example, Spyro Reignited Trilogy in particular seems to break / get fixed periodically, possibly due to the way they did cutscenes in that game.
Yeah it’s not like you’ll notice a huge difference, unless your specific game starts/stops working. Otherwise incremental fixes to dx12 or embedded video playback is kind of elementary. For example, Spyro Reignited Trilogy in particular seems to break / get fixed periodically, possibly due to the way they did cutscenes in that game.